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Pocket MoguMogu (discontinued中止)
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Devlog
Tiny tiny update
July 21, 2023
by
Edelgeisst Soft
I couldn't work on the code lately... but today at least I changed the colors of the sprites! The colors used before were too boring =w=) New ones...
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I solved it!!
July 03, 2023
by
Edelgeisst Soft
1
So in my last devlog I encountered a problem: I couldn't change a sprite's SpriteFrames . I was able to solve that now! And the solution is so easy... I wanna slap myself! Just move this node... ... t...
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Day 7
June 26, 2023
by
Edelgeisst Soft
#godot 4, #suffering
I have to give up on the jam deadline ((( +д+)=3=3 Can't change the SpriteFrames resource in code and idk why... it works in all the solutions I found for this problem but not in my project... it sho...
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Day 5&6
June 25, 2023
by
Edelgeisst Soft
Spent yesterday and today making sprites. I wasn't really sure what style to go with so I wasted an entire session with a way too big sprite! (˘̭⺫˘̭ ;) This is why you should make a sketch of th...
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Day 4
June 20, 2023
by
Edelgeisst Soft
There is not a lot to say about day 4... I improved the stat system and added a debug UI during Okayu's Minecraft stream. The code got a lot messier and I feel like it could be done way better. There...
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Day 2&3
June 20, 2023
by
Edelgeisst Soft
Started coding on Sunday & Monday! I'll be using Godot 4 for this project, so a lot of time of day 2 was spent exploring that. First goal was to implement a real-time system with save & load functiona...
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Day 1
June 18, 2023
by
Edelgeisst Soft
First day! I had to help out in the library so there wasn't a lot of time to work on the game but thanks to my iPad, a bit of progress was made! It was a good opportunity to give Freeform a try which...
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